Carousel Combat Tracker

Carousel Combat Tracker

Free
Version: V14
FVTT: V14
Any System
Download
Changelog

    A carousel style combat tracker. Spiritual successor of Combat Carousel. Inspired by games such as Solasta and Baldurs Gate 3 it will give you and your players a videogame style combat experience.

    How to use

    Carousel InterfaceCarousel Interface

    The Carousel will open automatically whenever there is an active combat and will close when the combat ends. Whenever the Carousel opens, the Scene Navigation will be automatically collapsed.

    Combat Controls

    Hovering the Carousel will reveal the combat controls on the left and right side of the carousel. These are the controls you are used to in the regular combat tracker.

    Events

    Click the Globe icon in the top right of the Carousel Controls to open the Create Event window. From here you can add a "fake" combatant to keep track of whatever you wish, it can also automatically expire after a certain amount of Rounds.

    • Note that the Events feature will work on every system except for PF2e as it does not support actorless combatants.

    Portraits

    Hovering over the portraits will reveal the Portrait Controls, these include Toggle Defeated, Toggle Hidden, and Ping.

    Tooltips

    Hovering over the portraits will also reveal a tooltip, if you have ownership (or are GM) you will see the full informations, otherwise only the Name, Initiative and Status Effects will be visible.

    You can customize what Attributes are shown in the modules settings.

    Configuration & Customization

    Carousel ConfigurationCarousel Configuration

    To open the configuration menu, click on the button on the top right of the Carousel.

    Attributes

    Here you can configure the two Tracked Resource, which will be shown on the portrait as text and bars.

    Customization

    To access the advanced configuration, where you can customize the look and feel of the Carousel, click on the Configure Carousel button.

    System Support

    While Carousel Combat Tracker is compatible with all system, it contains some special handling to show system-specific additional information.

    The module will work regardless of the presence of explicit support, but some systems might display some oddities (For example without the SWADE system support, cards would not be shown as the initiative value)

    If you wish to contribute to the system support, please send a PR for the System Configuration script! Github Repository (opens in a new tab)

    FAQ

    • Can I reposition the Carousel? No, the Carousel is always docked to the top side of the screen.

    • I don't see the Tracked Resource Bar on the Portrait, why? The Tracked Resource Bar is only visible if you have set a Tracked Resource. Open the Combat Tracker Settings with the Cog icon and set a Tracked Resource.

    • Can you add explicit support for X system? I'm not knowledgeable enough about all the systems to add explicit support for them, but if you send me a PR for the System Configuration (opens in a new tab) file I'll gladly add it to the module. If you are not familiar with coding, your best bet is to ask community developers in your system channel!

    Troubleshooting

    Lag in the overall Foundry UI when the Carousel is open

    The carousel displays actor images as combatant cards. If your actors use very high-resolution images, this can cause noticeable lag in the Foundry UI while the carousel is open.

    The only effective solution is to use lower-resolution images for your actors (which means re-uploading lower resolution versions of them).

    You can confirm that this is the source of the issue by opening the Actors tab and checking whether lag occurs when actor thumbnails are visible. In most cases, very high-resolution images (such as 4K) are unnecessary for actors. Since these images are typically displayed at small sizes in Foundry, using images around 512px is usually more than sufficient and can significantly improve performance, especially as your world grows.

    Glitchy Animation

    The Carousel animation is very complex, as such, clicking on the next or previous button multiple times in quick succession can cause the animation to glitch out. Even though you'll see this visual glitch, the carousel will still work as intended and display the correct order.