Hurry Up

Hurry Up

Free
Version: V12
FVTT: V12
Any System
Download
Changelog
    The Hurry Up! TimerThe Hurry Up! Timer

    A simple timer to hurry up your players in combat! Tired of those pesky players taking forever to then just swing a longsword after a 10 minute wait?

    Features

    Auto Start

    Circle Style Timer going criticalCircle Style Timer going critical

    The timer automatically starts when it's the turn of a token owned by a player.

    Critical

    Chose the duration of the timer and when it goes critical, at this point the progress bar will turn red and start blinking.

    Sounds

    Play a looping sound when the timer goes critical (defaults to ticking) and a sound when the time is over.

    Sand style timerSand style timer

    Go Next

    Automatically advance the turn tracker when a timer ends.

    Styles

    Choose between 3 Styles of timers.

    Custom Timer

    You can create a timer out of combat with this simple script macro CombatTimer.Create(seconds) with the desired amount of seconds.

    Credits

    The sounds included are from GameAudioGDC (opens in a new tab).